08/15/26: Goblins + The Future?






Yes we’re finally doing one of THESE things again. Obviously it’s been like 78903456789 months since our last post, and that’s because we haven’t really had much we could show publicly. well, i guess technically we couldve showed some stuff earlier, but we wanted to make sure we had our ducks in a row before announcing our NEW GAME OF GOBLKIN. Some other stuff happen tho:



Stuff that Happen!! (recap)




Localization





When we initially shipped the game, localization wasn’t something we were actively planning since we didn’t expect to make enough $$ to afford the services required for that. But We Were Wrong! Since then we’ve worked closely with a dedicated localization team (shouts out to LocQuest for knocking it out of the park) to fully translate the game to 10 new languages.



Trading Cards + Point Shop Items





It took us a little longer than expected to make the point shop items for steam, but they are finally here! You can trade stuff and even hyperinflate the market if you want to cause chaos (please don’t actually do this).



GOG!



We’re on here too now! In fact, we even added CHAIRS to the roster of GOG AVAILABLE TITLES, so now you can get all 3 of our (currently releasedd) games on GOGG (sender has technically been there forthe past 2 years, but now it won’t be lonely)



Jerma!!




Yuuuuuuuuuuuuuuuuuuuuuuuuup he played it





Upcoming Creature Kitchen things!



Soooooooooooo there are still things we literally CAN’T talk about yet, but there are at least two(2) things lined up so far that will address some common fan requets. We are very excited about them!, but will not elaborate at this time.



Here is a preview opf things to come:




DLC?!



Still planning on it, but again this won’t be happening until sometime next year. For the time being we must dedicate our Rat Resources™ to the development and completion of the game of Gravity Goblins, but we’re starting to put together plans for what we want to make. We aren’t planning on making any huge changes to gameplay or new modes (sorry to endless mode wanters), but we’re planning for more CREATURES and PLACES.




The thing we CAN talk about:




In case you haven’t the news, we will be at PAX WEST 2026!! (September 4th-7th) And we will be at SEATTLE INDIES EXPO 2026 (September 6th).



“But wait hold on that’s two events at the same time! How the hell are you gonna manage that?”



Through the power of teleportation and psionics, obviously. But don’t worry..!



Anyway yeah we’re gonna be tabling at BOTH EVENTS. At pax we will be showcasing CREATURE KITCHEN for the PAX Rising event. For seattle indies we will be showcasing both CREATURE KITCHEN AND GRAVITY GOBLINS. youu can even meet us, the devs! Maybe not all of us at the same time depending on what days you visit, but Someone will be there. There may be items!!




THe goblins





In case you haven’t seen it, we recently announced our new game! We were a little nervous about how the news would be received since it’s a bit of a departure from the type of game of creature kitchen, but we’re glad to see the positive reception it’s already been getting!! If you’re able to visit us at Seattle Indies Expo you’ll get to play an EARLY DEMO, but we’re hoping to run a limited playtest later this fall once details are more ironed out. We are very much in the middle of the Production stage, meaning there’s a loooooooot of placeholder stuff that we’d rather not show to players for fear of being laughed at or killedd. But rest assured that we will have plenty to show between now and ????? 2027.



But hey check this out: can you believe the game used to look like THIS>??









Be thankful you’re not getting this version because it’s TraSH.



REMEMBER: COME VISIT US AT PAX!! (and seattle indies)


for rat












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